fcgiapp: is it enough?

By farcaller June 15th, 2008

I’m now thinking about making a test code capable of FastCGI (currently only CGI support is provided). fastcgi.com mentions some C library that is capable of emulating FastCGI environment for CGI applications. There’s also extended version based on fcgiapp. The only problem is very little documentation. I’m not sure if all that would scale well.
I’m going to try something of the above to make FOW server run as standalone multi-threaded application. Then I’d like to try comparing it’s CPU usage, memory usage, response time to similar Django application (might add some RoR stuff too). Let’s see if the effort is worth further coding.
To make that all happen I need Cocotron (to cross-compile code for my Gentoo Linux server), and there are some problems with getting it run on my hackintosh. I have various troubles with compiling CDT (cross-toolchain). ML notes some new CDT, but it targets latest XCode (that might be available with iPhone 2.0 SDK release). Unfortunately that means I have to find a way to upgrade my box to 10.5.3… or buy a real mac.

This entry was posted on Sunday, June 15th, 2008 at 22:41 and is filed under Prototyping. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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